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Photo/Black Myth: Wukong official website

Black Myth: Wukong has quickly become the focus of the gaming market since its official launch at 10 AM on August 20th. Just one day later, on August 21st, the game reached a peak of over 2 million concurrent online players.

According to the sales data from Chinese gaming media yystv, the game has sold over 4.5 million copies across all platforms, with sales exceeding 1.5 billion yuan. Among them, sales on the Steam platform exceeded 3 million copies. The total sales, including platforms like WeGame, Epic, and PS, reached 4.5 million copies.

Game industry professionals are optimistic about the market performance of Black Myth: Wukong, estimating that the total sales across all platforms could reach between 5 million and 7 million copies. Based on the minimum sales price of 268 yuan, the buyout sales revenue of the game is expected to be between 1.34 billion and 1.876 billion yuan. 

One of the highlights of the game is its highly realistic representation of ancient Chinese architecture. Among the 36 filming locations, Shanxi alone accounts for 27 of them, including famous ancient buildings like Nanchan Temple and the East Main Hall of Foguang Temple. The Shanxi Provincial Department of Culture and Tourism officially released a promotional video for the game, showcasing the real-life filming locations featured in the game. This not only warmed up the game but also promoted local tourism, attracting tourists to visit the ancient buildings featured in the game.

In the e-commerce sector, products related to Black Myth: Wukong have also seen a surge in sales. In a Pinduoduo store, the game's basic edition and digital deluxe edition are both shown almost sold out with 590 items already snapped up. Reports indicate that some stores have even seen sales of nearly 100,000 units. Additionally, co-branded peripheral products such as T-shirts and crossbody bags at the Black Myth's JD.com flagship store are also marked as "hot selling." JD International's live broadcast room also held a live event themed around Black Myth: Wukong, selling related products and attracting over 300,000 viewers. Due to the game's popularity, some stores had to temporarily take down related products to ensure a better experience for customers who have already purchased.

Furthermore, it has been reported that CITIC Press will participate in the publication and distribution of the Black Myth: Wukong art book. 

Editor: Alexander, Danny (Intern)